Board Thread:Fun Activities/@comment-24596982-20180117005615

I feel like I should've mentioned this. No, I really should've, cause it's very important. This is about guest characters appearing in my series, KeepOnKeepingOn's Walking Dead: Edition Two.

First things first; any and all characters are welcome, but know that when you audition, you are allowing that iteration of the character to be under my control for the most part. I am taking ownership of that counterpart of the character. Not totally, but mostly. As a result, the following things are what you have control over:


 * Editing the page to update it when necessary.
 * Consulting with me about character development.
 * Suggesting interactions; for example, "I think my character Jon has an interesting chemistry with Mike. Could they interact more? I feel like there's something there." OR "I was wondering, since my character Beth and your character Jason haven't interacted yet, maybe you could try something there? A friendship, a rivalry, a romance, something could blossom out of an unseen combo."
 * Withdrawing unseen characters.
 * This essentially means, if you've auditioned a character and they have yet to appear, and you no longer want them in the story, I will gladly withdraw them for you. But if they have already appeared... we kind of have a problem. As by that point, I've already come up with a story for them of sorts, and I'd... hate to have to rewrite.

The following... are what you do NOT have control over:


 * Editing parts of the story that the character is in.
 * I do my best to portray guest characters as accurately as possible. I do not desire to defame or deface such characters, because that is rude and disrespectful to the creators. However, I'd be very unhappy to find out my already written episodes were tampered with by someone else.
 * Character storylines:
 * Okay, you have partial control over this. I'm always happy to consult the future of certain characters and how their initial storyline is auditioned, and how it will work into the future. But... let's say I have the group in the middle of another war. I'm afraid I'm not willing to have the guest characters shoot off on their own to have an entire story arc dedicated to them. Unless I do that on my own volition.
 * Character lifespans:
 * Okay, this is the big one. I'm sorry but... it is MY story, and these versions of your characters in my story are mostly under my ownership, and thus my command. I have the final say in their story involvement, their character development, and their lifespans. Meaning if your character dies... you'll have to live with it. If they're currently alive and you want them dead in the middle of a story arc... I can't just shove that in there. And you certainly cannot force kill a character. I don't like to talk about what WILL happen in the story. If an episode is not out yet, don't allude to it. If your character lives, and you want them dead... deal with it. If they're integrated into the series by this point, I have a vision for them. And if they're already dead, learn to live with it. I'm sorry to be so strict, but I have to have the most control over this story. This isn't a collaborative project.
 * My prime example is the character of Jane, owned by Jeff over here. I offered him a character slot in Season 2 and he accepted, requesting Jane be added. And from then on out, her story was in my hands. And he was satisfied. she went from Season 2 to Season 5 before dying in the grand finale. This is how I'd like guest characters to go. They will get proper representation-- and they'll live and die when the story reaches those points.

Phew... that's everything I think. I'm not name dropping anyone. I'm not attacking anyone. I'm not angry. I'm not INTENDING anything here.

Well. I am. I INTEND to make sure everyone understands. For example, if one of my characters is in your stories, go for it with them. Do whatever you desire with them. Just keep them true to their character and don't change them up UNLESS the story develops their characters.

That is all. 